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AI Insights · Timothy · October 2022

Top 5 Casual Games on iOS in the Netherlands: Q3 2022 Performance

In Q3 2022, the top 5 casual games on iOS in the Netherlands showed varied trends in downloads, revenue, and active users. Subway Surfers, Fishdom, Idle Office Tycoon, Pocket Champs, and Candy Crush Saga demonstrated distinct performance patterns.

Top 5 Casual Games on iOS in the Netherlands: Q3 2022 Performance

During the third quarter of 2022, the top 5 casual games on iOS in the Netherlands exhibited diverse performance trends. Here's a detailed look at their weekly downloads, revenue, and active users.

Subway Surfers from Sybo Games ApS saw a fluctuating performance in weekly downloads, starting at around 8.7K and peaking at 11.1K by the end of July. However, downloads declined to approximately 4.5K by the end of September. The game's weekly revenue also varied, with a high of about $894 at the end of June, gradually declining to $517 by the end of September. Active users dropped significantly, from 437.8K in late June to 201.5K by the end of the quarter.

Fishdom by Playrix experienced a steady rise in weekly revenue, peaking at nearly $42.1K in late August, and maintaining around $39.9K by the end of September. Downloads showed an upward trend, starting at 4.5K and reaching a peak of 12.3K in mid-August before dropping to 3.3K by the quarter's end. The game's active users remained relatively stable, fluctuating between 22.3K and 30.4K.

Idle Office Tycoon-Money game, published by Chengdu Warrior Tech Limited, saw a notable increase in weekly downloads, starting from 156 in mid-July and peaking at 26.8K by late July. However, downloads declined to around 3.1K by the end of September. The game's revenue followed a similar trend, with a peak of approximately $15.4K in late July, declining to $6.6K by the end of the quarter. Active users peaked at 27.2K in late July and gradually decreased to 9.6K by the end of September.

Pocket Champs PVP Racing Games by MADBOX showed a substantial increase in weekly revenue, reaching a high of $5.4K in mid-August before dropping to $1.9K by the end of September. Downloads peaked at 13.8K in mid-August and declined to 5.3K by the end of the quarter. The game's active users saw a significant rise from 693 in late June to 22K in mid-August, stabilizing around 16.1K towards the end of September.

Lastly, Candy Crush Saga by King demonstrated consistent weekly revenue, maintaining around $223K throughout the quarter. Downloads varied, peaking at 6.3K in late August before declining to 2.8K by the end of September. Active users remained stable, fluctuating between 76.3K and 85.3K.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022